Thursday, January 29, 2009

More robot.. Still need to repost the re-textured feet and new hands





Robot


This is a recent Robot I drew (not such a great concept artist).
So I'll post the drawings... LAST! Because I'm still sketchy
about my drawing because of how much I love 3D opposed
to 2D.

1st off is me testing Zbrush's ability to texture on a test head.
From there on in is all Maya! I'll even post some of the terribly
disproportioned messes!

Pepsi Can!


Yeah got pepsi! We had to reinact a Coors Light commercial with our can.
Mine came out okay I think.

Cave Again





These were final shots due, some of the shadows are a little photoshopped because of the way layers worked when I rendered them off... Turned out pretty nice but I wanted more vibrant lighting. Everything was UV'd, but only the rocks, and the cave interior were zsculpted and Normal Mapped. The rest got was basic photoshop texturing.

Stikfa!


Yeah! a Stikfa.. we all had to do one. Then we had to texture and prop them. This was 2nd semester (6months in) when we finally got into the meat of 3D for the first time.

Grapes, Wine Glass, HDR lighting


First trial at caustics.. the entire class had issues with this. I hate them with a passion but I understand them now.. photons beware

An arm!

This is just a crappy arm I made in zbrush real
quick for an assignment. Although I tore up
some cloth and got reference shots for how torn
cloth hung.. Some of it turned out okay but
I really want to find the time to do extensive
studies

Recent and Old 3D work!

I'm just going to start posting all I've got up here, its amazing how much you really have when you sort through and organize all your stuff..

This is a test render of an environment.
Roughed in Maya, redone in Zbrush
Normal Map exported and used